SHANNON CHOU
game writer / narrative designer
Hi, I'm Shannon!I'm a Taiwanese American writer, artist, and game developer based in Los Angeles, CA. Sometimes also three raccoons in a trench coat.Current: Lead Writer at Pastel Magic // Narrative Designer at Folding Star // Writer at DOTSPrevious: Writer / Narrative Designer (Go Face Games, PlayMe Studios, This Magical Girl is a B*tch, Belle Automata, One Final Moment of Clarity, The Sorrow of Silk, The Working Woman's Guide to Burning Bridges)
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'23 Women in Games International Mentee for the WIGI Mentorship Program
'23 IGDA Foundation's Velocity Cohort for the Virtual Exchange Program
Spring '23 Cohort for Pixelles Game Writing Program
Fall '22 Cohort for Code Coven's Intro to Game Making in Unreal Engine
PROJECTS
© Shannon Chou
LINEAR DIALOGUE:
cruel and unusual
10 pages - screenplay
an abysmal first date involving unfinished sandwiches and unfinished business.
send in the clowns
3 pages - precombat cinematic (side quest)
The player wanders into a hostage situation perpetuated by a criminal troupe of clowns.
bare hearts
4 pages - companion quest cinematic
Peregrine, is a powerful, long-lived wizard cursed to burn through his magic unless in bird form. His latest efforts to undo said curse lead to unexpected (romantic) tensions.
BRANCHING DIALOGUE:
nothing gold can stay
3 pages - npc dialogue chain
there is a man in the vents. it would be pertinent to ask what he's doing there.
campus umbrella
2 pages - visual novel excerpt
sometimes pining involves putting on a two-person horse costume.
BARKS:
terminal city
2 pages - environmental barks
10 hour nein-c train station ambience.
wean
2 pages - shopkeeper barks / character sheet
Jadzia is, as always, a professional.
signified
2 pages - combat barks (deckbuilder)
wandering from room to room, fighting abomination after abomination...
OTHER:
the retirement farm for legendary heroes
1 page - item descriptions
lootable items on the farm where old heroes are put out to pasture.
daughters of sand
2 pages - party banter
dysfunctional dynamics in the desert.
© Shannon Chou

Shannon Chou is a writer, artist, and game developer based in Southern California.With a background in ecology and illustration, Shannon fends off her decision paralysis by wearing many hats and dabbling in a bit of everything, from VO direction to trailer cutting to level design.As a writer, Shannon specializes in creating immersive worlds and silly magic systems, turning dysfunctional casts into found families, and weaving slow webs of psychological horror.When she isn't trawling baby name sites for good npc monikers or hyperfixating on obscure research topics, Shannon enjoys fighting the urge to start yet another narrative project.Contact below for rates and availability.
CONTACT
[email protected]